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Left 4 dead saferoom
Left 4 dead saferoom











left 4 dead saferoom

Kill him before he runs, grab any items of interest and move forward after clearing the area of Infected. But there's no time for sight-seeing, as danger surrounds you from all sides in the murky waters.Īfter leaving the saferoom, look to your left a Fallen Survivor is most likely lurking around. You are not going to survive the zombie apocalypse by yourself.Ĭontinuing your trek across the small town, you discover a scenic tour. In all cases, watch out for each other and take care of each other. Communicate with your teammates, if you're playing with others, or if you're by yourself with the AI, point out things they might otherwise miss. Left 4 Dead is supposed to be a cooperative game. Being observant might alert you to something nasty ahead of time, like a Witch, Special Infected or Tank, and allow you to prepare yourself.There are, of course, a few key things to always remember: The chapter's second phase takes players through a sewer with two alarmed gates and obliges them to run to the safe room whilst hampered by knee-deep sewage and hordes of Infected.Īll campaign walkthroughs are done on Normal difficulty in single player, and are meant to give tips on what to do and generally point out things that might otherwise be missed. The entrance to Rayford's seedy "historic under-the-river tour" is located in this bar's basement. Players exit the safe room and head through Rayford's streets and buildings until they encounter a main thoroughfare featuring a bar with a jukebox. " The Underground" is the second chapter in Left 4 Dead 2 's " The Passing" campaign. " It's a hole! Oh, excuse me, a historic hole." ― Nick " Aw man, this tour is bullshit." ― Coach For the actual in-game underground tour, see Rayford Historic Underground Tour. Please check the proper layout before contributing to the walkthrough.

left 4 dead saferoom

The best things about this method are: 1) You have time to line up your shots, and he comes straight at you so it's easy, 2) If you get pounced the bots will run out, save you, then go back in the saferoom, so they never steal your kills, 3) If you really screw up you can dip into the safe room for additional ammo and health packs then go right back out to continue camping, and 4) Endless targets in rapid succession but NO normal infected or tanks EDIT: Do'h, apparently you can get normal infected, but not that many (relatively speaking).This article requires a properly written walkthrough.

left 4 dead saferoom

If you are at the right distance you get two jumps, and if you screw it up you'll get a new hunter in about a minute. If it's a boomer or a smoker, just kill it, but if it's a hunter just line up your shot and fire bursts over his head when you think he's going to jump. Every 15 seconds or so a special infected will spawn at the end of the hallway. Instead of going in and closing the door, however, grab the M-16, heal, and/or reload as needed and go back outside to the long hallway. Run through Dead Air, chapter 3 on easy with 3 bots to the safe room at the end. I tired out a couple of methods, but the one that worked for me was posted on youtube and goes as follows:













Left 4 dead saferoom